Files
unreal/Config/DefaultEngine.ini
2025-09-19 15:11:31 +02:00

109 lines
4.7 KiB
INI

[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/DMXTemplate/Maps/Fixtures.Fixtures
GameDefaultMap=/Game/DMXTemplate/Maps/Fixtures.Fixtures
[/Script/Engine.RendererSettings]
r.AllowStaticLighting=False
r.GenerateMeshDistanceFields=True
r.AllowVolumeTextureAssetCreation=1
r.DefaultFeature.AutoExposure=True
r.DefaultFeature.Bloom=True
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.HighlightContrastScale=1.0
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=1.0
r.SSGI.Enable=True
r.DefaultFeature.AutoExposure.Method=0
r.DefaultFeature.LensFlare=True
r.DefaultFeature.LightUnits=2
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.AllowGlobalClipPlane=True
r.DynamicGlobalIlluminationMethod=3
r.ReflectionMethod=1
r.Shadow.Virtual.Enable=1
[/Script/DMXProtocol.DMXProtocolSettings]
+OutputPortConfigs=(PortName="OutputPort1",ProtocolName="Art-Net",CommunicationType=Unicast,bAutoCompleteDeviceAddressEnabled=False,AutoCompleteDeviceAddress="192.*",DeviceAddress="127.0.0.1",DestinationAddress="None",DestinationAddresses=((DestinationAddressString="127.0.0.1")),bLoopbackToEngine=True,LocalUniverseStart=1,NumUniverses=8,ExternUniverseStart=1,bIsExternUnivereStartEditable=False,Priority=100,Delay=0.000000,DelayFrameRate=(Numerator=1,Denominator=1),PortGuid=FAD385FD46B2DDB6951239979AD99A6F)
SendingRefreshRate=44
+FixtureCategories=Other
+FixtureCategories=Strobe
+FixtureCategories=Moving Mirror
+FixtureCategories=Moving Head
+FixtureCategories=Matrix/Pixel Bar
+FixtureCategories=Static
+Attributes=(Name="Show",Keywords="")
+Attributes=(Name="Prisma",Keywords="")
+Attributes=(Name="Fine Tilt",Keywords="")
+Attributes=(Name="Fine Pan",Keywords="")
+Attributes=(Name="UV",Keywords="")
+Attributes=(Name="Velocity",Keywords="")
+Attributes=(Name="NumBeams",Keywords="")
+Attributes=(Name="Angle",Keywords="")
+Attributes=(Name="ModeStop",Keywords="")
+Attributes=(Name="ModeStartStop",Keywords="")
+Attributes=(Name="Burst",Keywords="")
+Attributes=(Name="Launch",Keywords="")
+Attributes=(Name="Color3",Keywords="")
+Attributes=(Name="Color2",Keywords="")
+Attributes=(Name="Color1",Keywords="")
+Attributes=(Name="Gobo1",Keywords="")
+Attributes=(Name="Zoom",Keywords="")
+Attributes=(Name="Reset",Keywords="fixturereset, fixtureglobalreset, globalreset")
+Attributes=(Name="Frost",Keywords="")
+Attributes=(Name="Effects",Keywords="Effect, Macro, Effects")
+Attributes=(Name="Shaper",Keywords="ShaperRot")
+Attributes=(Name="Gobo Wheel Rotate",Keywords="GoboWheelSpin, GoboWheelRotate")
+Attributes=(Name="Gobo Spin",Keywords="GoboSpin")
+Attributes=(Name="Gobo",Keywords="GoboWheel, Gobo1")
+Attributes=(Name="Shutter",Keywords="strobe")
+Attributes=(Name="Tilt",Keywords="")
+Attributes=(Name="Pan",Keywords="")
+Attributes=(Name="Iris",Keywords="")
+Attributes=(Name="Focus",Keywords="")
+Attributes=(Name="Dimmer",Keywords="intensity, strength, brightness")
+Attributes=(Name="Amber",Keywords="ColorAdd_A")
+Attributes=(Name="White",Keywords="ColorAdd_W")
+Attributes=(Name="Yellow",Keywords="ColorAdd_Y, ColorSub_Y")
+Attributes=(Name="Magenta",Keywords="ColorAdd_M, ColorSub_M")
+Attributes=(Name="Cyan",Keywords="ColorAdd_C, ColorSub_C")
+Attributes=(Name="Blue",Keywords="ColorAdd_B")
+Attributes=(Name="Green",Keywords="ColorAdd_G")
+Attributes=(Name="Red",Keywords="ColorAdd_R")
+Attributes=(Name="Color",Keywords="ColorWheel, Color1")
bDefaultSendDMXEnabled=True
bDefaultReceiveDMXEnabled=True
bAllFixturePatchesReceiveDMXInEditor=True
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
-D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_DMXBP",NewGameName="/Script/funktioniert")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_DMXBP",NewGameName="/Script/funktioniert")
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=CA6CAD9D420F19C97B4288B59E9CD172
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[/Script/Engine.PhysicsSettings]
bSupportUVFromHitResults=False