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https://codeberg.org/PLG-Development/PLG-MuDiCS
synced 2026-07-06 17:07:08 +00:00
35 lines
1.1 KiB
TypeScript
Executable File
35 lines
1.1 KiB
TypeScript
Executable File
import { screenshot_loop } from './stores/displays';
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import { ping_ip } from './api_handler';
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import type { Display } from './types';
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import { update_folder_elements_recursively } from './stores/files';
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import { db } from './database';
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const update_display_status_interval_seconds = 20;
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export async function on_start() {
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await db.files.clear();
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await db.files_on_display.clear();
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await update_all_display_status();
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await setInterval(update_all_display_status, update_display_status_interval_seconds * 1000);
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}
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async function update_all_display_status() {
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const all_displays: Display[] = await db.displays.toArray();
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for (const display of all_displays) {
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const new_status = await ping_ip(display.ip);
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if (new_status === null && display.status !== null) continue;
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if (new_status === 'app_online' && display.status !== 'app_online') {
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on_display_start(display);
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}
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if (new_status !== display.status) {
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display.status = new_status;
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await db.displays.put(display); // save
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}
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}
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}
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async function on_display_start(display: Display) {
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await update_folder_elements_recursively(display, '/');
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await screenshot_loop(display.id);
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}
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